Updated · August 2026
Reap and Rush Guides
The desktop Guides menu shows eight rows so the bar stays usable. Everything else lives here. Official Q&A still frames the full game as four maps, five difficulties, 200+ Fate Stones, 30+ skills, and about 15–20 hours if you chase collection. Demo saves do not import. As of 21 August 2026 the newest Steam community post we can cite is still the 12 August update (news dated 13 August); there is no later official patch note on the hub.
Start here
- How to Play — three-layer loop, duties, Continue, Repair Save Data.
- Beginner Tips — sealing, tribute traps, integer money.
- First Run — what success means before a True Ending.
- Combat Basics — hitbox shrink, Blood Cocoon, Earth multi-hit.
Systems people search after week one
- Five Elements and Difficulties (True Realm, Asura, Shura).
- Codes — official Five Flowers plus community Carrot rumors.
- Map & spaces — Chenghuang, Lishan, Headwind Express, Wangxiang.
- Walkthrough — campaign literacy, not a spoiler dump of every room.
- How to Beat — Ancestral Dragon, Xu Fu, Ghost King, event freezes.
- Achievements — Steam count and patched false unlocks.
Story desk (overflow from the dropdown)
- Story & lore — Rest in Peace rename, Zhong Kui, reincarnation, six-hero press claim.
- Endings — official True Ending gate plus community overlay names, labeled as such.
- Demo vs full — 0.906, Ah Cong stepping back, no save import.
Always pair a guide with patch notes and the 11 August roadmap.
Frequently Asked Questions
Why is this hub needed?+
The dropdown is capped at eight links. Extra how-to pages stay here so the bar does not grow a scrollbar.
Where should a buyer start?+
How to Play, First Run, then Starter Builds.